Speaking at NARIP on Music in Video Games

Speaking at NARIP on Music in Video Games

Music placement opportunities in video games have skyrocketed.

At this NARIP program, we bring in top experts to discuss this important and fast-growing sector of the business. We will also discuss marketing music for video games to make it more attractive to buyers, where to find them and how to put yourself in line for the best possible deal.

Join us for this special session with Activision Blizzard’s Senior Music Supervisor Scott McDaniel, Blind Squirrel Game’s Chief Creative Officer Chris Hood, WaveGroup / Engine House Music A&R / Artist Relations Manager Kim Nieva and Konami Director of Licensing Michael Rajna.


  • Types of music deals in gaming
  • Major areas of negotiation in music-game deals
  • Making the pitch: necessary elements
  • What gaming companies really look for
  • How to increase the impact and marketability of music for games
  • Leading players in the mobile and video game sectors
  • Marketplace Trends

GUEST SPEAKERS (scroll down for speaker profiles):

Chris Hood, Chief Creative Officer, Blind Squirrel Games

Scott McDaniel, Activision Blizzard, Senior Music Supervisor

Kim Nieva, A&R / Artist Relations, WaveGroup / Engine House Music

Michael Rajna, Director of Licensing, Konami


Thursday, January 20, 2011

6:00 p.m. – Registration and networking

7:00 p.m. – Program begins

8:15 p.m. – Break

9:30 p.m. – Program ends


Artist Managers, Producers & Artist Reps

A&R, Artist Development and Marketing Executives

Record, Distribution & Music Publishing Executives

Music & Entertainment Attorneys

Anyone seeking placement opportunities in games.


SAE Institute
6565 Sunset Boulevard
Los Angeles, CA 90028
(across from Cat & Fiddle, between Highland & Vine)

Click here for map.
Major cross streets: Sunset & Cahuenga


$20: NARIP Members

$40: Non-members


Congratulations! You made a wise choice, and you’ll enjoy this NARIP program. Because you are registering for the program, we offer you the MP3 recording for only $20 more (regularly $39.95), a savings of $19.95. Please select the “Premium Ticket” option below if you’d like to add the MP3 to your order.


1. Online: www.narip.com (just scroll down)

2. Phone: 818-769-7007

3. Walk-up (if space permits)

Advance RSVP encouraged.

Pre-paid admission guarantees seating.

No refunds.

We appreciate your cooperation.


Call us at 818-769-7007 or email [email protected].


Chris Hood, Chief Creative Officer, Blind Squirrel Games

Chris Hood, Chief Creative Officer founded Blind Squirrel Games in 2010 and brings with him 22 years of experience in the video game, movie and music industries. Chris has worked with dozens of top entertainment brands in the areas of game design, digital media and social marketing including numerous AAA MMO titles as well as casual arcade and social games.

In 2009, Mr. Hood became the Board Chair for the Orange County Chapter of the IGDA (International Game Developers Association). In addition through his leadership and ties with the game industry in Southern California, Chris successfully launched the IGDA Los Angeles and San Diego Chapters in 2010.
In Hollywood, Mr. Hood also sits on the New Media Council for the Academy of Television Arts & Sciences.

Scott McDaniel, Activision Blizzard, Senior Music Supervisor

Scott McDaniel has helped the talented Activision Music Dept pioneer much to do with music and gaming as Senior Music Supervisor for the past 4 years. Aggressively seeking opportunities to expand Activision’s alliances with artists, managers, record labels, music publishers, talent agencies and composers within leading and new videogame franchises such as Call of Duty, Guitar Hero, DJ Hero, Tony Hawk, True Crime, Spider-Man and James Bond – whether it’s identifying and licensing music, placing music personalities into games, having original songs created and recorded, compiling and releasing soundtracks or booking talent for appearances, press and live performances. Scott has worked on a variety of projects of all budget sizes to deliver high quality, award winning soundtracks as well as drive collaborations with some of the music industry’s biggest artists such as Metallica, Daft Punk, Taylor Swift, Soundgarden, Aerosmith, Deadmau5, RZA, Pharrell Williams, Sex Pistols and many more. As both the music and videogame industries progress and evolve, Scott is poised to continue to break new ground and further bridge the connectivity between music, gaming, branding and entertainment.

Kim Nieva, A&R / Artist Relations, WaveGroup / Engine House Music

Kim Nieva experience ranges from music supervision and artist development to record label management. Her involvements in music production include such published titles as MTV’s Rock Band, Rock Band Network, the Guitar Hero series, Karaoke Revolution, Dance Dance Revolution and others. As the label manager for WaveGroup Recordings, and Creative Manager of other publishing and music catalog firms, she has negotiated music placement in film, home entertainment, and television (including hit shows like HBO’s Entourage, USA’s Royal Pains, Lifetime’s Drop Dead Diva, and Harper’s Island on CBS). In the film and TV community, she has established a large network of music supervisors, publishers, labels, third-party pitching houses and production companies. Enterprises in artist development, sync licensing, and publishing representation include such artists as Collective Soul, Bruce Hornsby, 1969 Featuring Butch Walker, Shaimus and Oh Darling. Kim also manages acoustic–alternative band Southern from Belfast, Ireland.

Michael Rajna, Director of Licensing, Konami

Michael Rajna is the Director of Licensing at KONAMI, a leading developer, publisher and manufacturer of electronic entertainment properties for more than 40 years. Michael has been synonymous with KONAMI’s music videogames since joining the company six years ago, licensing hundreds of songs for games such as Dance Dance Revolution, Karaoke Revolution, Walk It Out!, Pop N’ Rhythm and the arcade version of Guitar Hero. His leadership and connections with some of the best known names in entertainment, such as FOX and Lionsgate, have helped generate partnerships and incorporate intellectual property into gaming titles including Glee, Saw, American Idol and Twilight.

Before coming to KONAMI, Michael spent 10 years working in the music licensing industry with Warner Bros. Records. In that time, Michael worked with a wide variety of high profile musicians from Madonna to Frank Sinatra. Michael received his Bachelor of Arts degree from the University of California, Santa Barbara.

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